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7th heaven mod memory leak
7th heaven mod memory leak






7th heaven mod memory leak

Feature disappearance is now modified by game speed (idea from jdog5000).ġ0. Improvement discovery chances are now modified by game speed (idea from jdog5000).ĩ. Promotions that pass promtions to summons won't pass them to abilities (ex: Hire Goblin, idea from Denev).Ĩ. Genesis now removes all hell terrain from your lands (though it might convert again, idea from WildMana).ħ. New Kuriotate Beastmaster model by seZereth.Ħ. New Kuriotate Assassin model by seZereth.ĥ. New Kuriotate Ranger model by seZereth.Ĥ.

7th heaven mod memory leak

New Kuriotate Hunter model by seZereth.ģ. Fixed an issue that caused fireballs (and other bombardables) to always bombard instead of attacking cities.ġ. Removed barbarian strength growth (it slipped by in the wildmana merge).ħ.

7th heaven mod memory leak

Fixed an issue causing feature growth to be at 1% the normal amount.Ħ. Removed a block that was keeping barbs from summoning.ĥ. Fixed the Kuriotate Recon line animations.Ĥ. Fixed the Vampire and Vampire Lord icons.Ģ. Ring of Flames damage reduced from 20 to 15%.ġ. Fix for stack casts (multiple units opening a chest as one, etc) by Denev.ġ3. Rewrote genesis and correctly set some allowable terrain on some features to fix some feature wiping conditions.ġ1. Genesis will now correctly remove all hell terrain from the players lands.ġ0. Disciples of Acheron/Sons of the Inferno will no longer be capturable by For the Horde (will fix a python error).ĩ. Updated all the leader attributes for Sephi's AI settings.Ĩ. Fixed an error with the discovery chances string.ħ. Fixed an issue with feasting Denev found (no idea what the actual impact would be, but it cant be good).Ħ. New Avatar of Wrath model (art from Kohan 2 converted by Deliverator).ĥ. Scorpion Clan Goblins now with 100% more scorpions (art from Kohan 2 converted by Deliverator).Ĥ. The AI should gold rush more frequently now.ģ. Customized the No Tech Trade Threshold (generally made the AI more willing to trade techs).Ģ. Fixed an issue with applying the POISONED_BLADE promotion through explore lairs events.ġ. Fixed an error in the Order vs Veil random event.ġ0. Fixed a WoC from summons (found by Snarko).ĩ. Fixed a CtD that can be caused when a player founds a city in a plot with enemy units (the fun of invisibility).Ĩ. Fixed a CtD when the Bannor cast rally and an enemy unit is on a town.ħ. Sons of the Inferno start with Loyalty.Ħ. Disciples of Acheron start with Loyalty.ĥ. Fixed an issue that caused the AI Balseraphs to build freaks endlessly.Ĥ. Fixed a CtD caused by taunt causing a unit that can't attack to attack.ģ. Fixed a CtD caused by a conversion in a stack with enemy units.Ģ. But older patches are supplied in case players want to run at an older versions for some reason.ġ. Note: Patch's are cumulative, so you only need the latest one. Fixed a WoC (or unneeded bounce) when a unit moves between invis and non-invis or vise versa (fix by Snarko). Fixed a WoC caused by AIControlled and Hidden Nationality units grouping with each other (fix by Snarko).ġ1. Fixed a WoC when the first player is killed (fix by Snarko).ġ0. Fixed a bug that was causing resists from promotions to be doubled (fix by Sephi).ĩ. Fixed a WoC (hiddennationailtiy) in ConquestMove (fix by Snarko).ħ. Fixed a WoC (joining an illegal group) in ConquestMove (fix by Snarko).Ħ. Fixed a CtD checking invisibility on units without a plot (fix by Snarko).ĥ. Units running in fear with no place to escape to stay in their plot (instead of dying).Ĥ. Fixed a CtD when pyre zombies kill a players last unit.ģ. Fixed an issue causing Dain's favorite wonder to be the Pagan Temple.Ģ. Fixed an issue causing Sons of Asena to explode when they die and Pyre Zombies not to explode.ġ.








7th heaven mod memory leak